Sure. It’s a straight render using UberEnvironment2 lighting, 4XHi quality with these render settings:
Bucket Size 16
Max Ray Trace Depth 1
Pixel Samples X&Y 8
Shadow Samples 32
Gain 1.0
Gamma 1.0
Shading Rate 0.2
Pixel filter Width X&Y 6.0
Those are my usual high-quality render settings. The important one is Shading Rate. I leave it at 0.8 for draft renders then bump it up to 0.2 for the final image.
Would you like to join forces on doing an Uber Area tutorial?
Unfortunately I’m a bit too strapped for time to write any tutorials right now. I’m sure you can write a great one without my help :)
Barbarians add their CON to AC.
Sorcerers add their CHA to AC.
Sometimes you Multiclass.
Any chance of getting your render settings for this one?
Sure. It’s a straight render using UberEnvironment2 lighting, 4XHi quality with these render settings:
Bucket Size 16
Max Ray Trace Depth 1
Pixel Samples X&Y 8
Shadow Samples 32
Gain 1.0
Gamma 1.0
Shading Rate 0.2
Pixel filter Width X&Y 6.0
Those are my usual high-quality render settings. The important one is Shading Rate. I leave it at 0.8 for draft renders then bump it up to 0.2 for the final image.