There’s 5 lights in this scene, all spotlights – 1 above, 1 front left, 1 front right, 1 low and 1 main spot which is casting the shadow of the figure.
They are all casting shadows using Shadow Mapping, set to 55%. The main light is set to Shadow Bias 1 with each other light having Shadow Bias 0.8, 0.6, 04 then 0.2 in turn. I’ve found this setup gives realistic soft shadows in a fraction of the time Raytraced shadows take.
Oh, and the figure is Victoria 4 with the Briana body shape and texture.
Okay, this is another outfit I should know about, so refresh my memory, Robin! :)
In any case, it’s a good view.
You should recognise this one – it’s Briana Culaith :)
Gah!
Well, it’s great for Celtic Barbarian renders. :p AlfaSeed (Aery Soul) is back and they have new things you should look at.
Aery Soul has a talent for making tight, gaudy outfits beautiful.
I thought this was another “Hot Elf Chick” picture, just from another angle.
I like it…
I’m curious but how are you lighting this stuff? Single source? Multiple?
And the Render… is that ray traced?
And the skin… what is it? Genesis?
There’s 5 lights in this scene, all spotlights – 1 above, 1 front left, 1 front right, 1 low and 1 main spot which is casting the shadow of the figure.
They are all casting shadows using Shadow Mapping, set to 55%. The main light is set to Shadow Bias 1 with each other light having Shadow Bias 0.8, 0.6, 04 then 0.2 in turn. I’ve found this setup gives realistic soft shadows in a fraction of the time Raytraced shadows take.
Oh, and the figure is Victoria 4 with the Briana body shape and texture.
Hope that helps!
I would have thought it would start with pants…