d100 Kobolds

I love pre-generated characters, me. They speed up the whole “preparing for a one-shot adventure” thing – just toss the characters in a pile, let the players fight over them then start playing. Hang onto the remainder ready for the inevitable replacement drop-in characters, and you’re done. They’re also a small window into the mind of the scenario writer, showing you the kind of characters that he (or she) expects to suit the game. If the pre-gens are all gritty warrior types and your players prefer deep angst-filled multi-class complexities then the scenario might not be for you.

It’s with all this in mind that I’ve thrown together a pdf containing not 4, 5 or 6 but 100 pre-generated Kobold characters primed and ready for my contribution to ChattyDM’s Project Kobold Love. In the best old-school Microlite20 style it’s a 2-page ugly unformatted table with one character per line, just like in the old Classic D&D modules. Have the players roll d100 to select a character, or if you’re the generous type let ’em pick. Strike a line through that entry and use the rest of the list as backup characters, NPCs or anything else you can think of.

I’ve set the racial bonuses for these Microlite20 Kobolds at -2 STR, +2 DEX and +1 Subterfuge meaning these are agile, sneaky little buggers. The table is also skewed slightly in favour of Rogues, but all of the classes are pretty well represented.


Download it here (21k pdf)

2 Comments on “d100 Kobolds”

  1. Oh, very cool idea!

    I immediately started playing with a little Perl script for my M20 Hard Core rules… The current output is still lacking some things, but here goes a 10 pregen example:

    1. dwarf fighter HP 18 STR 16 DEX 8 MIND 7 AC 15 (platemail) +2 zweihander (1d6+6)
    2. halfling fighter HP 17 STR 14 DEX 17 MIND 9 AC 18 (chainmail and shield) +2 warhammer (1d6+2)
    3. halfling fighter HP 17 STR 12 DEX 12 MIND 5 AC 18 (platemail and shield) +2 mace (1d6+1)
    4. dwarf fighter HP 21 STR 17 DEX 10 MIND 10 AC 16 (platemail) +2 longspear (1d6+6)
    5. human wizard HP 18 STR 13 DEX 12 MIND 12 AC 11 (robe) +1 axe (1d6+1)
    Spellbook: Arcane Mark, Detect Magic, Ghost Sound, Light, Mage Hand, Read Magic, Spider Climb, Alarm, Comprehend Languages, Scribe Scroll
    6. dwarf cleric HP 16 STR 12 DEX 9 MIND 11 AC 16 (platemail and shield) +1 axe (1d6+1)
    7. elf wizard HP 16 STR 11 DEX 11 MIND 15 AC 10 (robe) +1 shortsword (1d6)
    Spellbook: Arcane Mark, Detect Magic, Ghost Sound, Light, Mage Hand, Read Magic, Sleep, Scribe Scroll, Charm Person, Magic Missile
    8. human fighter HP 19 STR 13 DEX 14 MIND 8 AC 17 (chainmail and shield) +2 rapier (1d6+1)
    9. elf fighter HP 16 STR 13 DEX 11 MIND 9 AC 17 (platemail and shield) +2 axe (1d6+1)
    10. elf wizard HP 16 STR 10 DEX 6 MIND 13 AC 8 (robe) +1 longsword (1d6)
    Spellbook: Arcane Mark, Detect Magic, Ghost Sound, Light, Mage Hand, Read Magic, Grease, Spider Climb, Magic Missile, Alarm

    Alex Schröders last blog post..Black Cat, White Cat

  2. Don’t you just love systems where you can throw together simple scripts to make characters, NPCs and monsters :D

    I haz perlscriptz too, but did the d100 Kobolds as a spreadsheet. When I’ve prettified it up a little I’ll put it out for download so anyone can make d100 anything. Nice.

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